HealthBridge for
Unity
Bring health data into your C# workflow, with setup tools and mock data inside the Unity editor.
- Async C# API
- Permission setup tools
- Editor mock provider
Turn everyday activity into something worth playing for. Connect Apple HealthKit and Android Health Connect to your game with HealthBridge.
Illustrative activity quest. With platform permission and user consent, HealthBridge can bring supported completed activities into a game. Your game defines the rewards.
Apple and Android health data,
already wired to your engine.
THE TOOLS TO MAKE IT HAPPEN
Same health platforms. A workflow that belongs in your engine.
Bring health data into your C# workflow, with setup tools and mock data inside the Unity editor.
Build with native C++ or Blueprint. Configure, test, and explore health data without leaving Unreal.
FEWER PLATFORM EDGES
Health data comes with platform-specific permissions, providers, and setup. HealthBridge gives you engine-native tools to work with it.
See how it worksConfigure your integration with setup tools for Unity and Unreal.
Choose the health types your feature uses and configure read and write permissions.
Work with mock data in the editor, then verify the integration on a real device.
FROM HEALTHWIRED GAMES
We're making games where your real-world training levels you up.
A fitness RPG where your training becomes character growth, rewards, and new worlds that unlock as you move.
Ask about the game
Concept artLet's talk about getting health data into your game.